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player.h File Reference


Detailed Description

MPD client library.

Controlling playback.

Do not include this header directly. Use mpd/client.h instead.

Definition in file player.h.

#include <mpd/compiler.h>
#include <stdbool.h>

Go to the source code of this file.

Functions

bool mpd_run_consume (struct mpd_connection *connection, bool mode)
bool mpd_run_crossfade (struct mpd_connection *connection, unsigned seconds)
mpd_malloc struct mpd_songmpd_run_current_song (struct mpd_connection *connection)
bool mpd_run_next (struct mpd_connection *connection)
bool mpd_run_pause (struct mpd_connection *connection, bool mode)
bool mpd_run_play (struct mpd_connection *connection)
bool mpd_run_play_id (struct mpd_connection *connection, unsigned song_id)
bool mpd_run_play_pos (struct mpd_connection *connection, unsigned song_pos)
bool mpd_run_previous (struct mpd_connection *connection)
bool mpd_run_random (struct mpd_connection *connection, bool mode)
bool mpd_run_repeat (struct mpd_connection *connection, bool mode)
bool mpd_run_seek_id (struct mpd_connection *connection, unsigned song_id, unsigned t)
bool mpd_run_seek_pos (struct mpd_connection *connection, unsigned song_pos, unsigned t)
bool mpd_run_single (struct mpd_connection *connection, bool mode)
bool mpd_run_stop (struct mpd_connection *connection)
bool mpd_run_toggle_pause (struct mpd_connection *connection)
bool mpd_send_consume (struct mpd_connection *connection, bool mode)
bool mpd_send_crossfade (struct mpd_connection *connection, unsigned seconds)
bool mpd_send_current_song (struct mpd_connection *connection)
bool mpd_send_next (struct mpd_connection *connection)
bool mpd_send_pause (struct mpd_connection *connection, bool mode)
bool mpd_send_play (struct mpd_connection *connection)
bool mpd_send_play_id (struct mpd_connection *connection, unsigned id)
bool mpd_send_play_pos (struct mpd_connection *connection, unsigned song_pos)
bool mpd_send_previous (struct mpd_connection *connection)
bool mpd_send_random (struct mpd_connection *connection, bool mode)
bool mpd_send_repeat (struct mpd_connection *connection, bool mode)
bool mpd_send_seek_id (struct mpd_connection *connection, unsigned id, unsigned t)
bool mpd_send_seek_pos (struct mpd_connection *connection, unsigned song_pos, unsigned t)
bool mpd_send_single (struct mpd_connection *connection, bool mode)
bool mpd_send_stop (struct mpd_connection *connection)
bool mpd_send_toggle_pause (struct mpd_connection *connection)


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